June 2009

Here’s a fun fact: email was first used in 1965.  That means it predates the internet, hell it even predates ARPANET, which was the precursor to the internet.  Sadly, nobody has cared to improve email in the past 44 years aside from the addition of MIME, which allowed the sending of embedded multimedia.

At its very essence, email is the digital equivalent to snail mail (postal service).  You take a simple message and perhaps some attachments, and send it to either a single person  or to a group of people.  The communication path however, is disjointed.  Depending on how the recipients of your message respond, the conversation can become an entwined, branching mess of time-wasting garbage.  And if somebody is added late to the trail of emails, catching up on the conversation becomes an exercise in scrolling and skimming, which can only lead to overlooking pertinent threads of the conversation.

While email is meant to be a tool used today in business for collaboration and efficient communication, most (if not all) companies are turning towards alternative means of collaboration to enhance the way that their employees work.  Whether it be a company wide twitter platform, or an intranet blogging platform, or even simply instant messaging services the growing trend is that email is nearing it’s end.  The people have spoken, and email simply doesn’t cut it in the world of twitter, the blogosphere, and Gmail anymore.



If you haven’t heard, Michael Jackson died today.  Here’s a tribute to the man who gave us one of the greatest arcade titles of all time: Michael Jackson’s Moonwalker.

windows7I’ve never done a proper ‘Review’ of anything, although it’s always been something that I’ve mulled over in the back of my head.  To be honest, I’ve always secretly aspired to be a tech journalist, especially if that ‘tech’ means video games… but don’t tell anybody (I said it was a secret, damn it).  Let’s call this a ‘beta’ review in the sense that I don’t know what kind of format I’d like to use for future reviews-if there are any, that is.  However, with that being said, I’ve always enjoyed the Kotaku review format.  It provides simple, straight-forward opinion under the Loved/Hated categories and doesn’t judge the game on an arbitrary number scale.  The reason for this is simple, and laid out clearly in their Reviews FAQ:

Boiling down pages of analysis to a single grade or score or number of pumpkins doesn’t help readers, it hurts them, reducing the process of critiquing what is often a living document into black and white terms, when there is often a world of gray left untouched.

They go on to say that by providing the reader with the basic facts they allow an educated and informed choice to be made.  The reader is thus empowered to make their own decisions about whether the subject under review is worthy of their hard earned cash or not.

This review will very loosely follow this format (key word loosely); however being that this is a “beta” review of a somewhat beta product, you shouldn’t get too attached.  There’s plenty of opportunity for change in the future.  In fact, if you have any comments about this format or the subject matter please feel free to drop a line in the comments section.